zaterdag 18 januari 2014

Unity Tutorial - Multiphase Boss Battle

Date: 13 January, 2014
Time spent: 4 hours, 11 min
















Tutorial by: http://www.digitaltutors.com

This was a really interesting tutorial to watch and follow along. In this course you learn how to create a boss which reacts to the movement of the player (you).

First the course takes you along to make the boss model show all of his animations correctly and next you learn how to make the boss react to the player. For example if the player shoots the boss he will get angry and charge towards the player.

The intimidation state (anger) is made first so afterwards when you go and make the charging state of the boss you can of course actually see if it works. If it does he will come running towards you like crazy and if it doesn't work well... That's programming..I sttill have a lot of times when I think I made something right and find out it's not...something is wrong and you don't know what is it. With these DigitalTutors courses though I find that this happens rarely. The time they take to explain everything step by step is long but in a good way. When you finish a whole course you really feel like you've learned something. iT's worth the money!

Later on you'll learn to add a stunned state and a way to apply damage to the boss so he can actually be defeated (that's nice of course :-) ) 

If you would like to watch this series you can find it at the following link (note that you need to have a paid subscription to DigitalTutors) : 

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